Two papers accepted to ACM DIS 2021

Congrats to the authors!

KnitDermis: Fabricating Tactile On-Body Interfaces Through Machine Knitting Jin Hee (Heather) Kim, Kunpeng Huang, Simone White, Melissa Conroy, Cindy Hsin-Liu Kao ACM Designing Interactive Systems (DIS) 2021

PDF I DOI I Talk | Project

WovenProbe: Probing Possibilities for Weaving Fully-Integrated On-Skin Systems Deployable in the Field Kunpeng Huang, Ruojia Sun*, Ximeng Zhang*, Md. Tahmidul Islam Molla*, Margaret Dunne, Francois Guimbretiere, Cindy Hsin-Liu Kao (*equal contribution) ACM Designing Interactive Systems (DIS) 2021

PDF I DOI I Talk | Project

Prof. Kao receives NSF CAREER Award (~500K)

Prof. Kao is awarded the National Science Foundation CAREER Award (2021) , with ~500K in research funding over the next 5 years to support the research agenda of the Hybrid Body Lab. We will be hiring new PhD students in the 2021-2022 academic year to further research in on-skin interfaces and electronic textiles through this grant. Please see info here to get in touch if interested!

The NSF CAREER Program is a NSF-wide activity that provides 5 year awards to tenure-track Assistant Professors, and is one of the most prestigious awards offered by the National Science Foundation.

Feature on Cornell Chronicle (04/15/2021) “Twelve assistant professors win NSF early-career awards.” https://news.cornell.edu/stories/2021/04/twelve-assistant-professors-win-nsf-early-career-awards

Kao will further her study of on-skin interfaces such as “smart” tattoos and bandages. The project will advance prototyping, design and usages through the development of toolkits that combine traditional crafting methods and unorthodox materials with digital fabrication techniques and electronics. The project aims to introduce girls and rural area youth to interdisciplinary STEM learning through the new application area of on-skin interfaces, while facilitating interdisciplinary collaboration between artists, craftspeople, and STEM researchers to co-invent a more inclusive future for wearable technology.

DEA6040 Future Body Craft featured on Cornell Chronicle

Our course, “DEA 6040 Future Body Craft: Fabricating On-Skin Interfaces” is featured in the Cornell Chronicle. Congrats to the students who were featured — Jeyeon Jo from FSAD, and our very own Heather Kim from DEA.

Jeyeon Jo, doctoral student in apparel design, works on his wearable tech design during a virtual lab for Future Body Craft. (Lindsay France/Cornell University)

Jeyeon Jo, doctoral student in apparel design, works on his wearable tech design during a virtual lab for Future Body Craft. (Lindsay France/Cornell University)

Cornell Chronicle (10/21/2020) “Silver linings: Innovation, kits, tech animate a hybrid semester,” https://news.cornell.edu/stories/2020/10/silver-linings-innovation-kits-tech-animate-hybrid-semester

‘You always put in an arm’

For some instructors, the challenges of social distancing dovetailed with their research and teaching goals. Cindy Hsin-Liu Kao, assistant professor of design and environmental analysis in the College of Human Ecology, aims to use common materials to design wearable tech and smart tattoos – adhesives that are glued to the skin and send signals to devices.

Preparing at-home kits for graduate students in her new class, Future Body Craft, offered the perfect opportunity to do just that.

“My lab is really interested in using everyday materials, and practices that are highly inspired by craft and adapted in an interesting way, so people can actually do this from their homes,” Kao said. “That’s what’s enabling us to run this course. It’s impossible to let students access clean rooms, but because these items are made from pretty accessible tools and materials, we were able to build this kit and ship it to them.”

The kit includes more than 30 items for prototyping, including gold leaf, temporary tattoo paper, embroidery stabilizer, copper wire, conductive thread and tape, several types of batteries, LEDs, small microcontrollers and a mannequin arm.

“You always put in an arm,” Kao said. “For students to prototype they need the mannequin arm to put the tattoo on, see how it works.”

For one of the exercises, the students create an LED tattoo using conductive fabric tape.

The first half of the course included labs via Zoom, where the students used their kits for a series of exercises, such as creating an LED tattoo using conductive fabric tape. In the second half, they’ll design and build their own prototypes.

“For students to be able to actually make these interfaces, integrate the technology and really understand how it works, they need to be able to practice building them,” Kao said. “What’s really important is the materiality.”

For one of the exercises, DEA doctoral student Heather Kim creates an LED tattoo using conductive fabric tape. (Lindsay France/Cornell University)

For one of the exercises, DEA doctoral student Heather Kim creates an LED tattoo using conductive fabric tape. (Lindsay France/Cornell University)

New paper accepted to ACM CSCW 2020

Congrats to the authors on the new paper accepted to ACM CSCW 2020

Probing User Perceptions of On-Skin Notification Displays Cindy Hsin-Liu Kao, Min-Wei Hung, Ximeng Zhang, Po-Chun Huang, Chuang-Wen You ACM Conference on Computer-Supported Cooperative Work and Social Computing (CSCW) 2020 (to appear)

Prof. Kao to speak at ISWC'20 Virtual Design Panel (Sept 15th, Tue 12:00pm)

Prof. Kao will speak on the ISWC’20 Design Panel on the design process for wearable technology, held on Sept 15th, Tue 12:00pm.

The International Symposium on Wearable Computers (ISWC) is a premier interdisciplinary venue in which leading international researchers, designers, developers, and practitioners in the field present and discuss novel results in all aspects of wearable computing This includes the design, development, and deployment of wearable computing technologies and the understanding of human experiences and social impacts that these technologies facilitate.

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2 papers accepted to ACM ISWC 2020

Congrats to the authors!

Eslucent: An Eyelid Interface for Detecting Eye Blinking Elle Luo, Ruixuan Fu, Alicia Chu, Katia Vega, Cindy Hsin-Liu Kao ACM International Symposium on Wearable Computers (ISWC) 2020 (to appear)

Online Survey Study on Social Perceptions Towards Color-Changing On-Skin Displays Chuang-Wen You, Min-Wei Hung, Ximeng Zhang, Po-Chun Hung, Cindy Hsin-Liu Kao ACM International Symposium on Wearable Computers (ISWC) 2020 (to appear)

WovenSkin featured on Cornell Chronicle, DesignBoom, Communications of the ACM, and more!

Congrats to the WovenSkin Team!

Cornell Chronicle Article (07/14/20): Weaving Craft Techniques with On-Skin Technology

DesignBoom (07/15/20): with hybrid body lab's 'wovenskin,' you can feel alerts directly on your skin

Communications of the ACM (07/17/2020)  “'Second Skin' Interfaces Tap Crafters' Expertise”

Advanced Textile Source (07/27/2020) “WovenSkin pars weaving with smart technology

Interesting Engineering (07/16/2020) “On-Skin Wearable Technology Combined With Traditional Weaving” 

Featuring our lead author, Ruojia Sun weaving on-skin interfaces in social isolation

Featuring our lead author, Ruojia Sun weaving on-skin interfaces in social isolation

New paper accepted to ACM DIS2020: WovenSkin

New Paper accepted to ACM DIS2020

Weaving a Second Skin: Exploring Opportunities for Crafting On-Skin Interfaces Through Weaving
Ruojia Sun, Ryosuke Onese, Margaret Dunne, Andrea Ling, Amanda Denham, Cindy Hsin-Liu Kao
ACM Designing Interactive Systems (DIS) 2020 (Acceptance rate 24%)

ARS ELECTRONICA INTERVIEW WITH PROF. CINDY KAO

Cindy speaks with Ars Electronica on the future of on-body technology, and the role of the designer ahead of the Ars Electronica's "human (un)limited" exhibition in Beijing.

Nice metallic tattoo or modern on skin interface? Based on the aesthetics of temporary skin jewelry on skin, DuoSkin creates devices that allow users to control their mobile devices or display and store information on their skin. The project is currently part of Ars Electronica's "human (un)limited" exhibition in Beijing.

Ars Elecronica, By Katia Kreuzhuber

https://ars.electronica.art/aeblog/en/2020/01/07/duoskin/

For a long time, technology was synonymous with tools or large, heavy equipment. Today, technology is becoming less and less visible, even one with us. Which vision is the driving force behind the development of on-skin interfaces?

Cindy Hsin-Liu Kao: At the Hybrid Body Lab, which I direct, we are interested in the convergence of technology and culture on the skin surface. We can extensively explore these slim interfaces which sit on the body surface, much due to the miniaturization of sensor devices and the development of novel materials in the field of engineering. However, while technological developments enable our work, we are interested in bridging the gap between the technical aspects and the broader cultural and societal contexts on what it now means to wear technology directly on your skin and to design differently for these concerns. This will become an increasingly important question as the body surface is complex and meaning-laden, and unlike any other media, not just another surface to technologize. In essence, we are inspired by, yet at the same time, not entirely content with the current state of technology. This tension is what drives our inquiry. We design artifacts as a lens to explore alternative possibilities of what these interfaces could be.

We spend more and more time in digital spaces. We are moving in a world in which our senses as well as our cultural techniques reach their limits. We cannot see the data traces we leave behind. We don’t know who is watching us here and recording every step we take. Yes, we increasingly don’t even know whether our counterpart is a human being or a machine. What does it take for us to be able to move in the digital world just as safely and self-determinedly as we do in our natural environment?

Cindy Hsin-Liu Kao: This question and anxiety around control and agency of technology, once it becomes so close to the body, is critical to whether they will eventually be embraced, or rejected when they move into the general-use realm. I think it is an essential role of designers of these emerging interfaces to start engaging broader populations in the inquiry of these questions, through public exhibitions to hands-on prototyping of these emerging interfaces, and also to provide opportunities for playful interactions which these devices. For instance, for DuoSkin, we actively conducted workshops inviting people to make, and also envision possible use cases, and concerns towards on-skin interfaces. Only by starting to understand how people from a broad range of backgrounds and cultures perceive these devices, and their concerns towards them, as early as possible, can we as designers be proactive and design in a way that respects the user’s preferred sense of agency and control.

Researchers and developers as well as artists drive technological progress. They create new possibilities and business models that – sometimes quite unexpected – have consequences for us as a society. How do you see your responsibility as a researcher, as a developer? Which limits do you want to overcome with your work, which ones perhaps impose on yourself?

Cindy Hsin-Liu Kao: As a researcher and designer, I think it is crucial to engage the public with these emerging interfaces as early as possible to understand perceptions. To design emerging interfaces which not only sit in the lab but can be prototyped and experience by broader audiences is important. For our DuoSkin project, beyond several smaller-scale workshops, our lab recently deployed a large scale and cross-cultural on-line study on hundreds of participants to understand perceptions towards the on-skin interfaces we designed. This, in turn, informs the next iteration of our work.  I think these investigations should happen as early on as possible in the design exploration process so that design decisions and changes can be made and not wait until the technology is fully deployed as a product, as that is often too late. Only by understanding perceptions beyond our technological imagination can we start to tackle these challenging problems.

Best Paper Honorable Mention for ISWC'19

Congratulations to the Hybrid Body Lab team of our ISWC'19 paper for receiving a Best Paper Honorable Mention Award! Thanks to all of the awesome collaborators and the rest of the Hybrid Body lab for the support! It is such a privilege to get to work with such an inspiring group of researchers.

Best Paper Honorable Mentioned for ACM International Symposium on Wearable Computers (ISWC) 2019:

Understanding Social Perceptions Towards Interacting with On-Skin Interfaces in Public
Chuang-Wen You* , Ya-Fang Li*, Elle Luo* , Hung-Yeh Lin, Cindy Hsin-Liu Kao (* equal contribution)
ACM International Symposium on Wearable Computers (ISWC) 2019 (Acceptance rate 24%) (to appear)

ACM ISWC 2019 Program: http://ubicomp.org/ubicomp2019/program_papers.html

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KINO exhibits at the Museum of Pop Culture, Seattle

Kino, our Kinetic Jewelry project is now on-view in the traveling exhibition "Adorned Archetypes: A Queen Within," along with the work of our design heroes Alexander McQueen, Iris Van Herpen, Issey Miyake, and more! On view at Seattle’s Museum of Pop Culture until September 2, 2019. 

"Adorned Archetypes: A Queen Within" http://www.mopop.org/aqueenwithin

A sampling of press the exhibition has received:

The Observer: http://observer.com/2018/05/new-orleans-museums-a-queen-within-showcases-inclusive-fashion/

Document Journal: http://www.documentjournal.com/2018/05/a-queen-within-and-the-celebration-of-unchecked-female-power/

Artspace: https://www.artspace.com/magazine/interviews_features/in_focus/yasss-queen-body-positivity-via-fashion-design-at-the-new-orleans-museum-of-art-55422

CR Fashion Book: https://www.crfashionbook.com/culture/a27457302/seattles-museum-of-pop-culture-contemplates-feminine-symbology/